“Michael Shanks’ Ten Things class at Stanford - which looks like a brilliant application of anthropological and archaeological thinking to design and technology - generated a very interesting project by William Choi and Antoine Sindhu analysing the architectures of control (psychological and physical) designed into both slot machines, and casinos themselves.“
Well worth the read.
If you’re further interested in the subject, you *need* to read Douglas Rushkoff’s Coercion: Why We Listen To What They Say. A master-piece. Pure and through.
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